VATEC GAMES · Independent studio, Germany
Indie pixel-art games, seriously made
We are a small game studio from Germany making pixel-art games for PC, SteamOS and Steam Deck, each one built on something real: a Silk Road with real prices, a repair bench with real circuits, a titan that really breathes.
The road west is a decision you make forty times
You run a merchant House out of Ötüken in the seventh century. Iron goes west, silk comes back, and every kilo you load is a kilo of something else you left behind. The caravan is lost with the man leading it. The House keeps everything it learned.
- Weight against value. Gold dust is worth nine hundred a kilo, tallow twelve.
- The road remembers. Pay off raiders three times and the road learns that this House pays.
- The House outlives the master. Masters die with their caravans; the House keeps the rest.
- Rivals who do not wait. Nineteen Houses trade and buy each other out while you travel.
Nothing on the bench is scripted
A 1970s electronics repair shop, genuinely simulated. Every fault is a real component misbehaving, and the only way to find it is to switch it on, let it warm through, and measure.
- Halve the chain. Probe between the blocks, then halve what is left.
- Most faults are shy. Some only fail warm, while turned, or after a knock.
- Find it before you buy the part. Seven-hour days, an empty drawer, wages every morning.
- The other half of the trade. Buy salvage, fix it, and sell it in your own shop.
Don’t wake the giant
A titan of moss and stone sleeps beneath a little village, and its dreams are your harvest. Every building brings in Dream Essence, and every building makes noise. If the titan stirs too often, it wakes, and the night is over.
- Grow the village. Each building earns, and each is louder than the last.
- Keep it asleep. Hum the lullaby in time with the titan’s breathing.
- Catch what the night brings. Dream orbs, nightmares and spilled essence.
- Rush or Idle. A night that grows louder by the minute, or a calm, endless one.
The studio
Read, build, then measure
VATEC GAMES is the games arm of VATEC-IT, a German IT business. We make one game at a time in the Godot engine: small, 2D and light on hardware.
Read first
Before there is a design there is a reading list. The subject decides what the game can be about.
Build small
A scope we can finish, in Godot, that runs on old laptops and handhelds as well as desktops.
Measure, don’t argue
Balance is settled by simulated runs, not opinion. The numbers we print are the numbers in the game.
FAQ
Questions people ask
What games does VATEC GAMES make?
Three pixel-art games for PC on Steam: The Göktürk: Caravan, a Silk Road caravan roguelite (out now); Repair Guru, a 1970s electronics repair-shop simulator (3 November 2026); and Lullaby for a Titan, a cozy-eerie idle game (13 November 2026).
When is the Repair Guru release date?
Repair Guru releases on Steam on 3 November 2026 for Windows and SteamOS/Linux. You can wishlist it on Steam now.
When does Lullaby for a Titan come out?
Lullaby for a Titan releases on Steam on 13 November 2026 for Windows, SteamOS/Linux and Steam Deck.
Where can I buy The Göktürk: Caravan?
The Göktürk: Caravan has been out since 22 September 2026 on Steam and the Microsoft Store for Windows 10 and 11.
Do the games run on older PCs and handhelds?
Yes. They are small 2D games: The Göktürk: Caravan needs 2 GB of RAM and 250 MB of storage, Repair Guru 2 GB of RAM and OpenGL 3.3, and Lullaby for a Titan is a 300 MB install built and tested for Steam Deck.
Which languages are supported?
The Göktürk: Caravan is complete in 35 languages. Repair Guru is in English, German, French, Italian, Spanish and Turkish. Lullaby for a Titan is in English, German, Turkish, French, Italian, Russian and Spanish.
How can press and streamers get a key?
Write to info@games.vatec-it.com. Press requests are answered first, and keys for Repair Guru and Lullaby for a Titan are available before release.
Press & contact
Press, questions, and anything else
info@games.vatec-it.comWe answer press requests first and everything else soon after. Assets are free to use in coverage, and keys for Repair Guru and Lullaby for a Titan are available on request before release.
- Studio
- VATEC GAMES
- Part of
- VATEC-IT, Germany
- Engine
- Godot 4
- Platforms
- Windows · SteamOS & Linux
- Stores
- Steam · Microsoft Store
- Publishing
- Self-published
- Releases
- Caravan out now · Repair Guru 3 Nov · Lullaby 13 Nov 2026